Rate Limiting, Throttling, and Debouncing are three distinct approaches to controlling function execution frequency. Each technique blocks executions differently, making them "lossy" - meaning some function calls will not execute when they are requested to run too frequently. Understanding when to use each approach is crucial for building performant and reliable applications. This guide will cover the Rate Limiting concepts of TanStack Pacer.
Note
TanStack Pacer is currently only a front-end library. These are utilities for client-side rate-limiting.
Rate Limiting is a technique that limits the rate at which a function can execute over a specific time window. It is particularly useful for scenarios where you want to prevent a function from being called too frequently, such as when handling API requests or other external service calls. It is the most naive approach, as it allows executions to happen in bursts until the quota is met.
Rate Limiting (limit: 3 calls per window)
Timeline: [1 second per tick]
Window 1 | Window 2
Calls: ⬇️ ⬇️ ⬇️ ⬇️ ⬇️ ⬇️ ⬇️
Executed: ✅ ✅ ✅ ❌ ❌ ✅ ✅
[=== 3 allowed ===][=== blocked until window ends ===][=== new window =======]
Rate Limiting (limit: 3 calls per window)
Timeline: [1 second per tick]
Window 1 | Window 2
Calls: ⬇️ ⬇️ ⬇️ ⬇️ ⬇️ ⬇️ ⬇️
Executed: ✅ ✅ ✅ ❌ ❌ ✅ ✅
[=== 3 allowed ===][=== blocked until window ends ===][=== new window =======]
TanStack Pacer supports two types of rate limiting windows:
Fixed Window (default)
Sliding Window
Here's a visualization of sliding window rate limiting:
Sliding Window Rate Limiting (limit: 3 calls per window)
Timeline: [1 second per tick]
Window 1 | Window 2
Calls: ⬇️ ⬇️ ⬇️ ⬇️ ⬇️ ⬇️ ⬇️
Executed: ✅ ✅ ✅ ❌ ✅ ✅ ✅
[=== 3 allowed ===][=== oldest expires, new allowed ===][=== continues sliding =======]
Sliding Window Rate Limiting (limit: 3 calls per window)
Timeline: [1 second per tick]
Window 1 | Window 2
Calls: ⬇️ ⬇️ ⬇️ ⬇️ ⬇️ ⬇️ ⬇️
Executed: ✅ ✅ ✅ ❌ ✅ ✅ ✅
[=== 3 allowed ===][=== oldest expires, new allowed ===][=== continues sliding =======]
The key difference is that with a sliding window, as soon as the oldest execution expires, a new execution is allowed. This creates a more consistent flow of executions compared to the fixed window approach.
Rate Limiting is particularly important when dealing with front-end operations that could accidentally overwhelm your back-end services or cause performance issues in the browser.
Rate Limiting is the most naive approach to controlling function execution frequency. It is the least flexible and most restrictive of the three techniques. Consider using throttling or debouncing instead for more spaced out executions.
Tip
You most likely don't want to use "rate limiting" for most use cases. Consider using throttling or debouncing instead.
Rate Limiting's "lossy" nature also means that some executions will be rejected and lost. This can be a problem if you need to ensure that all executions are always successful. Consider using queuing if you need to ensure that all executions are queued up to be executed, but with a throttled delay to slow down the rate of execution.
TanStack Pacer provides both synchronous and asynchronous rate limiting. This guide covers the synchronous RateLimiter class and rateLimit function. For async rate limiting, see the Async Rate Limiting Guide.
The rateLimit function is the simplest way to add rate limiting to any function. It's perfect for most use cases where you just need to enforce a simple limit.
import { rateLimit } from '@tanstack/pacer'
// Rate limit API calls to 5 per minute
const rateLimitedApi = rateLimit(
(id: string) => fetchUserData(id),
{
limit: 5,
window: 60 * 1000, // 1 minute in milliseconds
windowType: 'fixed', // default
onReject: (rateLimiter) => {
console.log(`Rate limit exceeded. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`)
}
}
)
// First 5 calls will execute immediately
rateLimitedApi('user-1') // ✅ Executes
rateLimitedApi('user-2') // ✅ Executes
rateLimitedApi('user-3') // ✅ Executes
rateLimitedApi('user-4') // ✅ Executes
rateLimitedApi('user-5') // ✅ Executes
rateLimitedApi('user-6') // ❌ Rejected until window resets
import { rateLimit } from '@tanstack/pacer'
// Rate limit API calls to 5 per minute
const rateLimitedApi = rateLimit(
(id: string) => fetchUserData(id),
{
limit: 5,
window: 60 * 1000, // 1 minute in milliseconds
windowType: 'fixed', // default
onReject: (rateLimiter) => {
console.log(`Rate limit exceeded. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`)
}
}
)
// First 5 calls will execute immediately
rateLimitedApi('user-1') // ✅ Executes
rateLimitedApi('user-2') // ✅ Executes
rateLimitedApi('user-3') // ✅ Executes
rateLimitedApi('user-4') // ✅ Executes
rateLimitedApi('user-5') // ✅ Executes
rateLimitedApi('user-6') // ❌ Rejected until window resets
For more complex scenarios where you need additional control over the rate limiting behavior, you can use the RateLimiter class directly. This gives you access to additional methods and state information.
import { RateLimiter } from '@tanstack/pacer'
// Create a rate limiter instance
const limiter = new RateLimiter(
(id: string) => fetchUserData(id),
{
limit: 5,
window: 60 * 1000,
onExecute: (rateLimiter) => {
console.log('Function executed', rateLimiter.getExecutionCount())
},
onReject: (rateLimiter) => {
console.log(`Rate limit exceeded. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`)
}
}
)
// Get information about current state
console.log(limiter.getRemainingInWindow()) // Number of calls remaining in current window
console.log(limiter.getExecutionCount()) // Total number of successful executions
console.log(limiter.getRejectionCount()) // Total number of rejected executions
// Attempt to execute (returns boolean indicating success)
limiter.maybeExecute('user-1')
// Update options dynamically
limiter.setOptions({ limit: 10 }) // Increase the limit
// Reset all counters and state
limiter.reset()
import { RateLimiter } from '@tanstack/pacer'
// Create a rate limiter instance
const limiter = new RateLimiter(
(id: string) => fetchUserData(id),
{
limit: 5,
window: 60 * 1000,
onExecute: (rateLimiter) => {
console.log('Function executed', rateLimiter.getExecutionCount())
},
onReject: (rateLimiter) => {
console.log(`Rate limit exceeded. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`)
}
}
)
// Get information about current state
console.log(limiter.getRemainingInWindow()) // Number of calls remaining in current window
console.log(limiter.getExecutionCount()) // Total number of successful executions
console.log(limiter.getRejectionCount()) // Total number of rejected executions
// Attempt to execute (returns boolean indicating success)
limiter.maybeExecute('user-1')
// Update options dynamically
limiter.setOptions({ limit: 10 }) // Increase the limit
// Reset all counters and state
limiter.reset()
The RateLimiter class supports enabling/disabling via the enabled option. Using the setOptions method, you can enable/disable the rate limiter at any time:
Note
The enabled option enables/disables the actual function execution. Disabling the rate limiter does not turn off rate limiting, it just prevents the function from being executed at all.
const limiter = new RateLimiter(fn, {
limit: 5,
window: 1000,
enabled: false // Disable by default
})
limiter.setOptions({ enabled: true }) // Enable at any time
const limiter = new RateLimiter(fn, {
limit: 5,
window: 1000,
enabled: false // Disable by default
})
limiter.setOptions({ enabled: true }) // Enable at any time
The enabled option can also be a function that returns a boolean, allowing for dynamic enabling/disabling based on runtime conditions:
const limiter = new RateLimiter(fn, {
limit: 5,
window: 1000,
enabled: (limiter) => {
return limiter.getExecutionCount() < 100 // Disable after 100 executions
}
})
const limiter = new RateLimiter(fn, {
limit: 5,
window: 1000,
enabled: (limiter) => {
return limiter.getExecutionCount() < 100 // Disable after 100 executions
}
})
If you are using a framework adapter where the rate limiter options are reactive, you can set the enabled option to a conditional value to enable/disable the rate limiter on the fly. However, if you are using the rateLimit function or the RateLimiter class directly, you must use the setOptions method to change the enabled option, since the options that are passed are actually passed to the constructor of the RateLimiter class.
Several options in the RateLimiter support dynamic values through callback functions that receive the rate limiter instance:
const limiter = new RateLimiter(fn, {
// Dynamic limit based on execution count
limit: (limiter) => {
return Math.max(1, 10 - limiter.getExecutionCount()) // Decrease limit with each execution
},
// Dynamic window based on execution count
window: (limiter) => {
return limiter.getExecutionCount() * 1000 // Increase window with each execution
},
// Dynamic enabled state based on execution count
enabled: (limiter) => {
return limiter.getExecutionCount() < 100 // Disable after 100 executions
}
})
const limiter = new RateLimiter(fn, {
// Dynamic limit based on execution count
limit: (limiter) => {
return Math.max(1, 10 - limiter.getExecutionCount()) // Decrease limit with each execution
},
// Dynamic window based on execution count
window: (limiter) => {
return limiter.getExecutionCount() * 1000 // Increase window with each execution
},
// Dynamic enabled state based on execution count
enabled: (limiter) => {
return limiter.getExecutionCount() < 100 // Disable after 100 executions
}
})
The following options support dynamic values:
This allows for sophisticated rate limiting behavior that adapts to runtime conditions.
The synchronous RateLimiter supports the following callbacks:
const limiter = new RateLimiter(fn, {
limit: 5,
window: 1000,
onExecute: (rateLimiter) => {
// Called after each successful execution
console.log('Function executed', rateLimiter.getExecutionCount())
},
onReject: (rateLimiter) => {
// Called when an execution is rejected
console.log(`Rate limit exceeded. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`)
}
})
const limiter = new RateLimiter(fn, {
limit: 5,
window: 1000,
onExecute: (rateLimiter) => {
// Called after each successful execution
console.log('Function executed', rateLimiter.getExecutionCount())
},
onReject: (rateLimiter) => {
// Called when an execution is rejected
console.log(`Rate limit exceeded. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`)
}
})
The onExecute callback is called after each successful execution of the rate-limited function, while the onReject callback is called when an execution is rejected due to rate limiting. These callbacks are useful for tracking executions, updating UI state, or providing feedback to users.
For asynchronous rate limiting (e.g., API calls, async operations), see the Async Rate Limiting Guide.
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