import { createEffect, createSignal } from 'solid-js'
import { render } from 'solid-js/web'
import { createDebouncer } from '@tanstack/solid-pacer/debouncer'
function App1() {
// Use your state management library of choice
const [instantCount, setInstantCount] = createSignal(0)
const [debouncedCount, setDebouncedCount] = createSignal(0)
// Lower-level createDebouncer hook - requires you to manage your own state
const setCountDebouncer = createDebouncer(setDebouncedCount, {
wait: 500,
// leading: true, // optional, defaults to false
})
// enable the debouncer when the instant count is greater than 2
createEffect(() => {
setCountDebouncer.setOptions({ enabled: instantCount() > 2 })
})
function increment() {
// this pattern helps avoid common bugs with stale closures and state
setInstantCount((c) => {
const newInstantCount = c + 1 // common new value for both
setCountDebouncer.maybeExecute(newInstantCount) // debounced state update
return newInstantCount // instant state update
})
}
return (
<div>
<h1>TanStack Pacer createDebouncer Example 1</h1>
<table>
<tbody>
<tr>
<td>Execution Count:</td>
<td>{setCountDebouncer.executionCount()}</td>
</tr>
<tr>
<td colSpan={2}>
<hr />
</td>
</tr>
<tr>
<td>Instant Count:</td>
<td>{instantCount()}</td>
</tr>
<tr>
<td>Debounced Count:</td>
<td>{debouncedCount()}</td>
</tr>
</tbody>
</table>
<div>
<button onClick={increment}>Increment</button>
</div>
</div>
)
}
function App2() {
const [searchText, setSearchText] = createSignal('')
const [debouncedSearchText, setDebouncedSearchText] = createSignal('')
// Lower-level createDebouncer hook - requires you to manage your own state
const setSearchDebouncer = createDebouncer(setDebouncedSearchText, {
wait: 500,
enabled: false,
})
// enable the debouncer when the search text is longer than 2 characters
createEffect(() => {
setSearchDebouncer.setOptions({ enabled: searchText().length > 2 })
})
function handleSearchChange(e: Event) {
const target = e.target as HTMLInputElement
const newValue = target.value
setSearchText(newValue)
setSearchDebouncer.maybeExecute(newValue)
}
return (
<div>
<h1>TanStack Pacer createDebouncer Example 2</h1>
<div>
<input
autofocus
type="search"
value={searchText()}
onInput={handleSearchChange}
placeholder="Type to search..."
style={{ width: '100%' }}
/>
</div>
<table>
<tbody>
<tr>
<td>Execution Count:</td>
<td>{setSearchDebouncer.executionCount()}</td>
</tr>
<tr>
<td colSpan={2}>
<hr />
</td>
</tr>
<tr>
<td>Instant Search:</td>
<td>{searchText()}</td>
</tr>
<tr>
<td>Debounced Search:</td>
<td>{debouncedSearchText()}</td>
</tr>
</tbody>
</table>
</div>
)
}
render(
() => (
<div>
<App1 />
<hr />
<App2 />
</div>
),
document.getElementById('root')!,
)
import { createEffect, createSignal } from 'solid-js'
import { render } from 'solid-js/web'
import { createDebouncer } from '@tanstack/solid-pacer/debouncer'
function App1() {
// Use your state management library of choice
const [instantCount, setInstantCount] = createSignal(0)
const [debouncedCount, setDebouncedCount] = createSignal(0)
// Lower-level createDebouncer hook - requires you to manage your own state
const setCountDebouncer = createDebouncer(setDebouncedCount, {
wait: 500,
// leading: true, // optional, defaults to false
})
// enable the debouncer when the instant count is greater than 2
createEffect(() => {
setCountDebouncer.setOptions({ enabled: instantCount() > 2 })
})
function increment() {
// this pattern helps avoid common bugs with stale closures and state
setInstantCount((c) => {
const newInstantCount = c + 1 // common new value for both
setCountDebouncer.maybeExecute(newInstantCount) // debounced state update
return newInstantCount // instant state update
})
}
return (
<div>
<h1>TanStack Pacer createDebouncer Example 1</h1>
<table>
<tbody>
<tr>
<td>Execution Count:</td>
<td>{setCountDebouncer.executionCount()}</td>
</tr>
<tr>
<td colSpan={2}>
<hr />
</td>
</tr>
<tr>
<td>Instant Count:</td>
<td>{instantCount()}</td>
</tr>
<tr>
<td>Debounced Count:</td>
<td>{debouncedCount()}</td>
</tr>
</tbody>
</table>
<div>
<button onClick={increment}>Increment</button>
</div>
</div>
)
}
function App2() {
const [searchText, setSearchText] = createSignal('')
const [debouncedSearchText, setDebouncedSearchText] = createSignal('')
// Lower-level createDebouncer hook - requires you to manage your own state
const setSearchDebouncer = createDebouncer(setDebouncedSearchText, {
wait: 500,
enabled: false,
})
// enable the debouncer when the search text is longer than 2 characters
createEffect(() => {
setSearchDebouncer.setOptions({ enabled: searchText().length > 2 })
})
function handleSearchChange(e: Event) {
const target = e.target as HTMLInputElement
const newValue = target.value
setSearchText(newValue)
setSearchDebouncer.maybeExecute(newValue)
}
return (
<div>
<h1>TanStack Pacer createDebouncer Example 2</h1>
<div>
<input
autofocus
type="search"
value={searchText()}
onInput={handleSearchChange}
placeholder="Type to search..."
style={{ width: '100%' }}
/>
</div>
<table>
<tbody>
<tr>
<td>Execution Count:</td>
<td>{setSearchDebouncer.executionCount()}</td>
</tr>
<tr>
<td colSpan={2}>
<hr />
</td>
</tr>
<tr>
<td>Instant Search:</td>
<td>{searchText()}</td>
</tr>
<tr>
<td>Debounced Search:</td>
<td>{debouncedSearchText()}</td>
</tr>
</tbody>
</table>
</div>
)
}
render(
() => (
<div>
<App1 />
<hr />
<App2 />
</div>
),
document.getElementById('root')!,
)
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