import { createSignal } from 'solid-js'
import { render } from 'solid-js/web'
import { createThrottledSignal } from '@tanstack/solid-pacer/throttler'
function App1() {
const [instantCount, setInstantCount] = createSignal(0)
// higher-level hook that uses Solid.createSignal with the state setter automatically throttled
// optionally, grab the throttler from the last index of the returned array
const [throttledCount, setThrottledCount, throttler] = createThrottledSignal(
instantCount(),
{
wait: 1000,
// enabled: () => instantCount() > 2, // optional, defaults to true
},
)
function increment() {
// this pattern helps avoid common bugs with stale closures and state
setInstantCount((c) => {
const newInstantCount = c + 1 // common new value for both
setThrottledCount(newInstantCount) // throttled state update
return newInstantCount // instant state update
})
}
return (
<div>
<h1>TanStack Pacer createThrottledSignal Example 1</h1>
<table>
<tbody>
<tr>
<td>Execution Count:</td>
<td>{throttler.executionCount()}</td>
</tr>
<tr>
<td>Instant Count:</td>
<td>{instantCount()}</td>
</tr>
<tr>
<td>Throttled Count:</td>
<td>{throttledCount()}</td>
</tr>
</tbody>
</table>
<div>
<button onClick={increment}>Increment</button>
</div>
</div>
)
}
function App2() {
const [instantSearch, setInstantSearch] = createSignal('')
// higher-level hook that uses React.createSignal with the state setter automatically throttled
const [throttledSearch, setThrottledSearch, throttler] =
createThrottledSignal(instantSearch(), {
wait: 1000,
// enabled: () => instantSearch().length > 2, // optional, defaults to true
})
function handleSearchChange(e: Event) {
const target = e.target as HTMLInputElement
const newValue = target.value
setInstantSearch(newValue)
setThrottledSearch(newValue)
}
return (
<div>
<h1>TanStack Pacer createThrottledSignal Example 2</h1>
<div>
<input
autofocus
type="search"
value={instantSearch()}
onInput={handleSearchChange}
placeholder="Type to search..."
style={{ width: '100%' }}
/>
</div>
<table>
<tbody>
<tr>
<td>Execution Count:</td>
<td>{throttler.executionCount()}</td>
</tr>
<tr>
<td>Instant Search:</td>
<td>{instantSearch()}</td>
</tr>
<tr>
<td>Throttled Search:</td>
<td>{throttledSearch()}</td>
</tr>
</tbody>
</table>
</div>
)
}
function App3() {
const [currentValue, setCurrentValue] = createSignal(50)
const [instantExecutionCount, setInstantExecutionCount] = createSignal(0)
// higher-level hook that uses Solid.createSignal with the state setter automatically throttled
const [throttledValue, setThrottledValue, throttler] = createThrottledSignal(
currentValue(),
{
wait: 250,
},
)
function handleRangeChange(e: Event) {
const target = e.target as HTMLInputElement
const newValue = parseInt(target.value, 10)
setCurrentValue(newValue)
setInstantExecutionCount((c) => c + 1)
setThrottledValue(newValue)
}
return (
<div>
<h1>TanStack Pacer createThrottledSignal Example 3</h1>
<div style={{ 'margin-bottom': '20px' }}>
<label>
Current Range:
<input
type="range"
min="0"
max="100"
value={currentValue()}
onInput={handleRangeChange}
style={{ width: '100%' }}
/>
<span>{currentValue()}</span>
</label>
</div>
<div style={{ 'margin-bottom': '20px' }}>
<label>
Throttled Range (Readonly):
<input
type="range"
min="0"
max="100"
value={throttledValue()}
readOnly
style={{ width: '100%' }}
/>
<span>{throttledValue()}</span>
</label>
</div>
<table>
<tbody>
<tr>
<td>Instant Executions:</td>
<td>{instantExecutionCount()}</td>
</tr>
<tr>
<td>Throttled Executions:</td>
<td>{throttler.executionCount()}</td>
</tr>
<tr>
<td>Saved Executions:</td>
<td>{instantExecutionCount() - throttler.executionCount()}</td>
</tr>
<tr>
<td>% Reduction:</td>
<td>
{instantExecutionCount() === 0
? '0'
: Math.round(
((instantExecutionCount() - throttler.executionCount()) /
instantExecutionCount()) *
100,
)}
%
</td>
</tr>
</tbody>
</table>
<div style={{ color: '#666', 'font-size': '0.9em' }}>
<p>Throttled with 250ms wait time</p>
</div>
</div>
)
}
render(
() => (
<div>
<App1 />
<hr />
<App2 />
<hr />
<App3 />
</div>
),
document.getElementById('root')!,
)
import { createSignal } from 'solid-js'
import { render } from 'solid-js/web'
import { createThrottledSignal } from '@tanstack/solid-pacer/throttler'
function App1() {
const [instantCount, setInstantCount] = createSignal(0)
// higher-level hook that uses Solid.createSignal with the state setter automatically throttled
// optionally, grab the throttler from the last index of the returned array
const [throttledCount, setThrottledCount, throttler] = createThrottledSignal(
instantCount(),
{
wait: 1000,
// enabled: () => instantCount() > 2, // optional, defaults to true
},
)
function increment() {
// this pattern helps avoid common bugs with stale closures and state
setInstantCount((c) => {
const newInstantCount = c + 1 // common new value for both
setThrottledCount(newInstantCount) // throttled state update
return newInstantCount // instant state update
})
}
return (
<div>
<h1>TanStack Pacer createThrottledSignal Example 1</h1>
<table>
<tbody>
<tr>
<td>Execution Count:</td>
<td>{throttler.executionCount()}</td>
</tr>
<tr>
<td>Instant Count:</td>
<td>{instantCount()}</td>
</tr>
<tr>
<td>Throttled Count:</td>
<td>{throttledCount()}</td>
</tr>
</tbody>
</table>
<div>
<button onClick={increment}>Increment</button>
</div>
</div>
)
}
function App2() {
const [instantSearch, setInstantSearch] = createSignal('')
// higher-level hook that uses React.createSignal with the state setter automatically throttled
const [throttledSearch, setThrottledSearch, throttler] =
createThrottledSignal(instantSearch(), {
wait: 1000,
// enabled: () => instantSearch().length > 2, // optional, defaults to true
})
function handleSearchChange(e: Event) {
const target = e.target as HTMLInputElement
const newValue = target.value
setInstantSearch(newValue)
setThrottledSearch(newValue)
}
return (
<div>
<h1>TanStack Pacer createThrottledSignal Example 2</h1>
<div>
<input
autofocus
type="search"
value={instantSearch()}
onInput={handleSearchChange}
placeholder="Type to search..."
style={{ width: '100%' }}
/>
</div>
<table>
<tbody>
<tr>
<td>Execution Count:</td>
<td>{throttler.executionCount()}</td>
</tr>
<tr>
<td>Instant Search:</td>
<td>{instantSearch()}</td>
</tr>
<tr>
<td>Throttled Search:</td>
<td>{throttledSearch()}</td>
</tr>
</tbody>
</table>
</div>
)
}
function App3() {
const [currentValue, setCurrentValue] = createSignal(50)
const [instantExecutionCount, setInstantExecutionCount] = createSignal(0)
// higher-level hook that uses Solid.createSignal with the state setter automatically throttled
const [throttledValue, setThrottledValue, throttler] = createThrottledSignal(
currentValue(),
{
wait: 250,
},
)
function handleRangeChange(e: Event) {
const target = e.target as HTMLInputElement
const newValue = parseInt(target.value, 10)
setCurrentValue(newValue)
setInstantExecutionCount((c) => c + 1)
setThrottledValue(newValue)
}
return (
<div>
<h1>TanStack Pacer createThrottledSignal Example 3</h1>
<div style={{ 'margin-bottom': '20px' }}>
<label>
Current Range:
<input
type="range"
min="0"
max="100"
value={currentValue()}
onInput={handleRangeChange}
style={{ width: '100%' }}
/>
<span>{currentValue()}</span>
</label>
</div>
<div style={{ 'margin-bottom': '20px' }}>
<label>
Throttled Range (Readonly):
<input
type="range"
min="0"
max="100"
value={throttledValue()}
readOnly
style={{ width: '100%' }}
/>
<span>{throttledValue()}</span>
</label>
</div>
<table>
<tbody>
<tr>
<td>Instant Executions:</td>
<td>{instantExecutionCount()}</td>
</tr>
<tr>
<td>Throttled Executions:</td>
<td>{throttler.executionCount()}</td>
</tr>
<tr>
<td>Saved Executions:</td>
<td>{instantExecutionCount() - throttler.executionCount()}</td>
</tr>
<tr>
<td>% Reduction:</td>
<td>
{instantExecutionCount() === 0
? '0'
: Math.round(
((instantExecutionCount() - throttler.executionCount()) /
instantExecutionCount()) *
100,
)}
%
</td>
</tr>
</tbody>
</table>
<div style={{ color: '#666', 'font-size': '0.9em' }}>
<p>Throttled with 250ms wait time</p>
</div>
</div>
)
}
render(
() => (
<div>
<App1 />
<hr />
<App2 />
<hr />
<App3 />
</div>
),
document.getElementById('root')!,
)
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